A compilation of all the Bullet Time effects from the Matrix trilogy.
Bullet Time definition from Wikipedia: Bullet time (or bullet-time) is a computer-enhanced variation of slow-motion special effects used in some recent films and computer games. It is characterized both by its extreme permutation of time (slow enough to show normally imperceptible and un-filmable events, such as flying bullets) and by the ability of the camera angle--the audience's point-of-view--to move around the scene at a normal speed while events are slowed.
This is almost impossible with conventional slow-motion, as the physical camera would have to move impossibly fast; the concept implies that only a "virtual camera," often illustrated within the confines of a computer-generated environment such as a game or virtual reality, would be capable of "filming" bullet-time types of moments. Technical and historical variations of this effect have been referred to as time slicing, view morphing, flo mo, mort temps and virtual cinematography.
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