Zero Punctuation: Gears of War 2
tags:This week Zero Punctuation reviews Gears of War 2, but only for all you big manly men.

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Yahtzee,fully,ramblomatic,gow,Gears of War,xbox,Chest,High,Walls Zero Punctuation: Gears of War 2Zero Punctuation: Gears of War 2tags:This week Zero Punctuation reviews Gears of War 2, but only for all you big manly men.
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YAY! They skipped Unskippable!
Upvote for "It was supposed to be a bad South African accent, ok?" at the end.
Ditto
On the comedy side, it was pretty funny. I agree with the previous comments, "It was supposed to be a South African accent, ok?" was the funniest part. I guess we weren't the only ones confused by two accents at the same time.
Yahtzee appears to be getting tired of it as well. Every game from Halo to GoW to Mass Effect throws in these waist-high walls in the middle of roads, paths, even indoors to give the players cover. It's fake, it's boring and it's old hat. I much prefer shooters that take advantage of true collision detection for their cover. Like FarCry 2, where cover consists of things you would use for cover in real life, like trees. In FC2 if I'm injured I duck behind a tree in hopes of gaining cover for a few seconds so I can put my elbow back in place, instead of ducking behind a low concrete wall in the middle of an office hallway to regenerate ala GoW.
Am I alone in this?
*corrected
I remember the first time I met a triple-cunted whore. I woke up 3 days later, penniless and in Tijuana.
Funny, I woke up on Eroticon 6...
What? You thought it was just three breasts?
Lodurr- I was thinking the same thing. It seems like every shooter these days has that one level.
I believe this is the work of Kudo Tsunoda, who is also responsible for such utter crap as the defjam series.
I used to work with Kudo back in his days at 3DO (actually work for him would be a more appropriate description). He's actually a great guy in real life and one of the few really good managers I knew in the video game industry. He always tried to protect his team and do what he thought was best for the game. Not that his ideas were always correct or anything. But he was always willing to listen to those who disagreed with him and he seemed to genuinely care about the people who worked under him. For that, he earned the team's loyalty and respect.
I haven't played GoW2, but I suspect that it's unfair to lay the blame on any of the game's deficiencies on a single person. Rarely does any one person have that much control over a game's development. Even CliffyB has a boss to answer to.