TF2 - New Medic Weapons and Goldrush
tags:A preview of the new Medic weapons and the map Goldrush.
To obtain the weapons:
The Blutsaugher- Earn one third of 36 achievements
The Critzcrieg- Earn two thirds of 36 achievements
The Ubersaw- Earn all 36 achievements
To obtain the weapons:
The Blutsaugher- Earn one third of 36 achievements
The Critzcrieg- Earn two thirds of 36 achievements
The Ubersaw- Earn all 36 achievements







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You're lame. Douche.
Plus, my current favorite class is the medic. The joy of listening to the responses you get when you kill a soldier with a needler is euphoric
I'm beginning to think that Team Fortress 2 and I were meant.... TO BE!
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maybe dont answer that....
Maybe enabling all weapons will be a custom server option?
Some of the achievements you need to get are insane - like healing 10 million pts. It's not something you'd be able to get in 6 hrs anyways... only the most hardcore ppl will have the ubersaw.
They abandoned TF2 A LONG time ago. When BF2 was released, the concept of Tf2 basically died. So they sat on it for years, without doing a thing.
After source came out, the constant slandering of TF2 / Dnf (The games that never were), they wipped up a rehash of the olf TFC (something Tf2 was NOT suppose to be) and threw it out the door as quick as they could to meet up with Portal / Orange box.
Now they're in a hole. Nobody plays Tf2 anymore, it's dying quickly. So they're trying to improve the game, by actually attempting to develop it. Too little, too late.
You had 7 years to work on it, and all you released was a good mod. Now your modding your mod.
Personally, I play as the medic the most. It's a great class and is vital to the team's success. But Hominid^ made a very good point with those last two sentences.
As for gritty realism over cartoony graphics, no thanks. I'm thoroughly sick of CoD4 but end up playing it because everyone else does. Realism in FPSs particularly, is a synonym for camp whoring. Nothing says squat and wait more than overly dense foliage, non-contrasting colour schemes and players taking 'real' damage. Game designers, if I wanted to play Where's Waldo I wouldn't be playing a videogame would I?
Frankly realism along with overt reward systems are just an allure for the console crowd, which developers have serendipitously realised they should be catering for. The problem is it ends up taking a backstage to gameplay and is further accentuated by gimmicky gratuitous rewards. Look, if my score of 60 for a CoD4 map is composed of 20 gun kills, 15 grenade kills, 15 air strike kills and 10 helicopter kills, there is something wrong.
Oh, that's not the case? Wait, that would mean you're just complaining about Valve adding new features to increase replay value. No, that wouldn't make sense at all... There's gotta be a guy with a gun. Play on man, and keep that guy and his moon-beam away from the rest of us. Godspeed.
As far as I see, TF2 was already a great game on the orange box, and I hope we get to see more updates soon on the 360 if not PC for sure... The Medic's new tools look fun and earning the achievements will show that you are commited to being the best... that and I really hope that they do the same thing with the other eight classes... (imagines engineer with lasers, double minigun heavy, demoman with sticks, and improved Spy)