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6 Comments
demon_ixsays...The future of video games, that is. Once it gets going, at decent connection latencies, this will eliminate game piracy, the need to upgrade your machine every 2 years, the need to physically own a game to be able to play it and so on.
Also, adds to Google's Chrome OS concept, making stuff happen in the browser.
dagsays...Comment hidden because you are ignoring dag.(show it anyway)
^Latency will be a crippling issue for most people for a while yet, I think. Maybe forever for some. Can't get around the old speed of light.
gwiz665says...Some games will never be playable this way, but I could see certain single player games working with this. Anything where you require precision is right out.
xxovercastxxsays...It's not "all using HTML" as he states; it's using Javascript. I would not be too surprised to find older computers that still can't keep up.
teebeenzsays...Up vote for GTA4, down vote for cloud computing. This is such a fail product for gamers.
cybrbeastsays...>> ^dag:
^Latency will be a crippling issue for most people for a while yet, I think. Maybe forever for some. Can't get around the old speed of light.
The guy in the video already said that latency isn't such a big problem. OnLive is another such service that is almost ready. Here is a video demonstration which also has low lag.
Maybe for high skill FPS the latency would be noticeable. But at a certain point you would have to choose between photo realistic games with a latency of 25-50ms (if it works out well) or worse looking games on your own computer.
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