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simulated,crash,destruction,energy,animated Mega-realistic Physics Animation

Mega-realistic Physics Animation
posted by choggie 1 year 6 months ago • 1450 views
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Anybody know what this guy used to make this??
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The strength to stiffness ratio of the metals is too high, you can see it in the way the crane wobbles.


written by fissionchips  | 1 year 6 months ago | CH
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be nice, he's working on it, some constructive critique can be helpful


written by choggie  | 1 year 6 months ago | CH
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Very cool. Is this being computed and rendered in real time?


written by dag  | 1 year 6 months ago | CH
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PhysX is a physics platform by Ageia, a company that produces a PPU (Physics Processing Unit), just like a GPU only for physics. With one of these cards it's possible to render this in real time.


written by cybrbeast  | 1 year 6 months ago | CH
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Yeah, but its hard pressed to spend ANOTHER couple hundred on another card for your computer after dropping a few hundred on a nice video card. Still neat technology


written by K0MMIE  | 1 year 6 months ago | CH
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Yes I agree, it is a bit over the top to buy a PPU, especially considering that only a few games really support it. I see more future in graphics cards taking over physics calculations.


written by cybrbeast  | 1 year 6 months ago | CH
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I see more future in consoles incorporating such a processor in some form.


written by Thylan  | 1 year 6 months ago | CH
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Actually, you can pick one up for $150. Also, NVidia is developing a standalone card as well.


written by MarineGunrock  | 1 year 6 months ago | CH
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I see more future in multi-core processors taking over everything.
It's such a waste to have specified processors for these things. When one is used less it's just sitting there waiting for a job.
Now a 80-core processor could distribute tasks evenly onto all processors = no more bottlenecks.


written by Abducted  | 1 year 6 months ago | CH
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They built this in Flash.


written by blankfist  | 1 year 6 months ago | CH
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This was built with PhysX physics engine, formerly know as Novodex. It's a physics engine like Havok, but can utilize the PhysX add-in card, which is made by Ageia, and is indeed in real-time.

For now game developers only use it as eye-candy, though. Otherwise we'd all be "forced" to buy one of those. If someone made a mod for the software, present-dat videocards could render this in real-time as well.


written by gwiz665  | 1 year 6 months ago | CH
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Nope, it was built in Microsoft Paint.


written by blankfist  | 1 year 6 months ago | CH
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We built this viddie on Rock & Roll!


written by gwiz665  | 1 year 6 months ago | CH
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well, whatever the hell, I want one...to make some cool Godzilla mooovies with...


written by choggie  | 1 year 6 months ago | CH
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