CG Liquid like you've never seen before. Amazing.
published by therealblankman 1 year 11 months 2 weeks ago • 1806 views
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picking up jaw off of floor, WOW.


written by youdiejoe  | 1 year 11 months 2 weeks ago | CH
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wow ... I am wondering when graphics like that can be rendered on realtime ...


written by JSD  | 1 year 11 months 2 weeks ago | CH
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I saw this vid a few months back...amazing.


written by KJay489  | 1 year 11 months 2 weeks ago | CH
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I'd like to see them do this with a CAD model of the Lakeview area of New Orleans around where the levee broke.


written by TimothyChenAllen  | 1 year 11 months 2 weeks ago | CH
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Heh... that last shot reminded me of b3ta
(impressive water though, although I feel I've seen bits of that before...)


written by gfxmonk  | 1 year 11 months 2 weeks ago | CH
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Mezmerising!


written by mlx  | 1 year 11 months 2 weeks ago | CH
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Have y'all seen Tron?


written by T-man  | 1 year 11 months 2 weeks ago | CH
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Wow. That's leaps and bounds beyond the wave of pixels that killed George Cluny in The Perfect Storm. The only thing that gives it away is that for the above water shots, particularly the flood-water-rushing-down-the-street shots, they added too many random squirts of water above the surface. Guess they thought it would add to the excitement, but what it does is distract me, and remind me that it's CG. They look like solar flares, not water.


written by messenger  | 1 year 11 months 2 weeks ago | CH
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I don't think they 'add' random squirts of water, that's just the result of the simulation. Undoubtedly they can tweak the parameters of the simulation, but it's not like there's a guy who goes around and manually adds each water squirt.


written by Pyry  | 1 year 11 months 2 weeks ago | CH
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I'm thirsty!


written by Mara  | 1 year 11 months 2 weeks ago | CH
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I gotta go pee... :-P~


written by bnsa  | 1 year 11 months 2 weeks ago | CH
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Wow... think of all the bad hollywood disaster flicks this is gonna spawn... personally, I'm crossing my fingers for another jaws movie, preferably one where they resurrect roy scheider's character as a zombie hell bent on killing sharks... with a chainsaw.


written by raven  | 1 year 11 months 2 weeks ago | CH
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h20 is the tag? Shouldn't that be h2o or did I waste my time in high school chemistry? Awesome video nonetheless.


written by Staunch  | 1 year 11 months 2 weeks ago | CH
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It should be H(subscript 2)O but thats hard to type


written by cobalt  | 1 year 11 months 2 weeks ago | CH
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In what moovie does the orca eat the hellycopter?


written by choggie  | 1 year 11 months 2 weeks ago | CH
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I don't know about orcas, but in Jaws 2 the shark, despite the inherent handicaps of being animatronic, leaps out of the water and pulls a helicopter down into the sea.


written by raven  | 1 year 11 months 2 weeks ago | CH
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>> In what moovie does the orca eat the hellycopter?
>>

There was a movie called "Orca." The killer whale went after the hunter who killed his mate and child. I can't remember if there was a helicopter scene though.


written by dotdude  | 1 year 11 months 2 weeks ago | CH
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Staunch's point was zero vs the letter. Since oxygen doesnt begin with a zero hes right. Someone should change it.


written by skforty  | 1 year 11 months 2 weeks ago | CH
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Tags changed from "scanline, flowline, vfx, cg, h20, liquid" to "scanline, flowline, vfx, cg, h2o, liquid" by gold star member dag.


written by siftbot  | 1 year 11 months 2 weeks ago | CH
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therealblankman: Did you edit and change the tags back to "h20" instead of "h2o"? Siftbot says Dag changed it to h2o but right now it's h20, so I'm not sure if Siftbot made a mistake or you changed it back.


written by lucky760  | 1 year 11 months 2 weeks ago | CH
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Stunning. I wonder what happens when you try to add people into that kind of simulation?


written by Deano  | 1 year 11 months 2 weeks ago | CH
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Some of it is fairly convincing, but there's a lot of uncanny valley going on in that video. (Can "uncanny valley" be applied to physics?)


written by ReverendTed  | 1 year 11 months 1 week ago | CH
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What still gives this away as CG are the angles that these shots are created at - angles that simply could not be captured by a real camera, and I can spot it almost immediately.

CG artists need to have more than an understanding of code and physics - they need to understand how movies are shot. Then the line will start to blur more.

We're starting to see this now the groundbreaking sci-fi shows FIREFLY and BATTLESTAR GALACTICA, where there was/is heavy use of CG, but with an imaginary cameraman in mind.

Result: we're clearly watching something science fiction, but the camera stylings of the CG makes it more believable than it would otherwise.


written by theo47  | 1 year 11 months 1 week ago | CH
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I thought the point was to give you angles that couldn't be captured by a regular camera/crew?

On those same lines, I agree with ReverendTed. Definitely Uncanny Valley.

I don't care about realistic camera angles, it still doesn't look right.


written by amxcvbcv  | 1 year 11 months 1 week ago | CH
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Wow...absolutely amazing.


written by AttackDoggs  | 1 year 9 months 3 weeks ago | CH
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Tags for this video have been changed from 'scanline, flowline, vfx, cg, h20, liquid' to 'scanline, flowline, vfx, cg, h20, liquid, water, ocean, cgi, waves' - edited by thesnipe


written by siftbot  | 8 months 3 weeks ago | CH
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I accidentally just sifted this, discarded my old post and changed your tags b/c I had a tough time finding it. Great stuff!


written by thesnipe  | 8 months 3 weeks ago | CH
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*engineering


written by oxdottir  | 6 months 4 weeks ago | CH
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Adding video to channels (Engineering) - requested by oxdottir.


written by siftbot  | 6 months 4 weeks ago | CH
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