Black Mesa: Source Teaser trailer - The new HL game!
tags:"Black Mesa is a remake of the original Half-Life for the Source engine, recreating one of the most influential PC games ever made for a whole new audience"

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gordon freeman,black mesa,valve Black Mesa: Source Teaser trailer - The new HL game!Black Mesa: Source Teaser trailer - The new HL game!tags:"Black Mesa is a remake of the original Half-Life for the Source engine, recreating one of the most influential PC games ever made for a whole new audience"
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As for HL:BM, I've been waiting for this one forever. I wish they'd update their site a little more often. It's too bad it's taking this long. By the time they're done, HL3 will be out...
It will also support the extra graphical features of Episode 2. Its a pity the team revamping Opposing Forces broke up.
On retro gaming the 3D graphics upgrade for Duke Nukem3D is good fun, its like a 300mb download. Like Half Life that game had some brilliantly designed levels.
The problem with Black Mesa Source (and I've been waiting for it a long time, just like some of you) is that they have a MAJOR, imo unsolvable, dilemma on their hands: do they just pay homage to the levels in the map layout and reimagine the puzzles & combat (I mean Overhaul++ apart from maps) or do they try to stay as close to the original as possible - by just updating the graphics. I'd actually go with the latter, cause I'm one of THOSE uber geeks/fans, but the problem is that this decision makes a lot less sense financially. Then again the former choice probably means a lot of fans might bash the game if they steer way off the original gameplay when trying to innovate with the puzzles (using Source physics, etc), cause without a large team or the resources it just wouldn't be THAT good.
If what moodonia said is true, that they're adding some extra areas, that might just work if they're leaving most of everything as it was.
As for me, though - I'd still pay for it either way
It will be free, so the "financial sense" has nothing to do here.
Didn't realise they were calling it HL3. For like HL2.5 if you ask me. Still good but not worthy in overall length as to a finished project; plus these mountainous gaps between episode releases really broke up the feeling of still caring about that universe and those characters. My vested interest was gone by that point.
It will be interesting to see what they do with HL4. Rather than follow the existing storyline, I say start fresh with a new idea, and throw all there energy into creating the next level of interactive gameplay. Remember when you first played Half-Life how real it was? As compared to games that came before it. It was evolutionary. I want THAT, but to the next generation. Than throw me in an action-adventure meets Die-Hard scenario. And of course it's just a few more steps to Holodecks. I'd pay for some of that shit. I envy our youth.