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<channel><title>Comments for &quot;What would Super Mario Bros. look like on Atari 2600?&quot; Video at VideoSift.com</title>
<link>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600</link>
<description>VideoSift: Online Video *Quality Control (2 comments listed)</description>
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<pubDate>Mon, 25 Feb 2008 12:01:10 -0800</pubDate>
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<image><url>http://static1.videosift.com/videosift/i/sifter_small.gif</url><title>Comments for &quot;What would Super Mario Bros. look like on Atari 2600?&quot; Video at VideoSift.com</title><link>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600</link></image>
<item><title>By budzos</title>
<link>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600#comment-342093</link>
<description>The 2600 could not do those legs on the mushroom guys. Resolution was only 192 x 160.&lt;br /&gt;&lt;br /&gt;</description>
<dc:creator>budzos (http://www.videosift.com/member/budzos)</dc:creator><guid>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600#comment-342093</guid>
<pubDate>Mon, 25 Feb 2008 11:16:03 -0800</pubDate>
</item><item><title>By jmzero</title>
<link>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600#comment-342120</link>
<description>Yeah - I don't think people remember just how underpowered a 2600 was.  There's no way you'd get smooth scrolling, tons of objects on-screen, and great sound like you see in this demo.  Look at &lt;a rel=&quot;nofollow&quot; href=&quot;http://youtube.com/watch?v=HL2p2ANFlQ4&amp;feature=related&quot;&gt;Pac-man&lt;/a&gt; on the 2600 - way fewer objects and level detail, and still a miracle that it ran.&lt;br /&gt;&lt;br /&gt;</description>
<dc:creator>jmzero (http://www.videosift.com/member/jmzero)</dc:creator><guid>http://www.videosift.com/video/What-would-Super-Mario-Bros-look-like-on-Atari-2600#comment-342120</guid>
<pubDate>Mon, 25 Feb 2008 12:01:10 -0800</pubDate>
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